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PROJECTS

These projects are my pride & joy and represent some of my best work.

Rover AI.

 

Language: Written in C++.

Synopsis: This program simulates the Rover AI

on a 2D grid of 'Mars'. The Rover can move north, south, east, northeast, west, northwest one tile at a time. It must attempt to avoid obstacles on the way like rocks, etc. Every step taken is subtracted from the alloted 10,000 steps per day its battery pack allows. If it runs into a situation where it cannot turn or move forward on a path the Rover is expected to backtrack its way to the last place it visited and try to find a different path.

Jusenjij Paku'sis Warrior Woman Series 1 - The Beginning.

 

Language: Written in Unity.

Synopsis: Currently working on as of now. My best piece yet, this 3D sidescroller makes indigenous culture pop out of the woodwork. Help Jusen (Tornado) gather her clay pots for high score losing the least lives possible. Will be submitting this game to a competition June 15th, 2014.

Demo Reel.

 

Some of my works are showcased in this demo reel, along with what they are, who did what, and how to contact me.

WHAT'S UP?
CONTACTS

© 2015 BY AWTI'J SISUEI DIGITAL MEDIA. PROUDLY MADE BY WIX.COM

Name: Lily Ginnish-Lavalley

Telephone: (506) 352-1673

 

Mail: lily.ginnish.lavalley@awtijsisueidigitalmedia.com

CURRENT PROJECT

 

I have worked with Atlantic First Nations Help Desk and I decided to go beyond the summer job this year (July through to September) and try and ship a game so I can make dreams come true - thiers and my own. I am still working on that game so I can teach others how to do the same thing.

 

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